@BanditsKeep2024HowUseRumors

@BanditsKeep2024HowUseRumors

Summary

My notes and additional thoughts on a video about using rumours effectively in a TTRPG-setting. The video talks about rumours for a DM/GM running a D&D group, but I think it can work for solo roleplay and story-writing too.

These are my personal notes and reflections based on the reference source noted above. 💗 My insights may differ from what originally intended by the original author.

Key Points

A rumour in a ttrpg feeds information to players that provides flavour and directs behaviour towards adventure.

Types of rumours

Tavern talk - news, what people gossip about
Legends - folk tales that players can learn more about from NPCs (e.g. discover something related then ask around about it)
Superstition - beliefs about something ongoing and unknown

Introducing rumours

Framing rumours


Reaction

Reaction

How did I feel about this source? Positive? Negative? What emotions, if any? Why?

I think the concept of rumours is so good! I think, in addition to group ttrpg, it also has applicability for solo roleplaying as well as for story-writing. Excited to use this in my games.


Connections

Related Works

Insert any sources that relate to this source - eg video I found this from, etc. and make them actionable, where possible.

Will likely be useful in conjunction with @GameMasters2025HowRunSandbox